Anti-Social Contracts, Post-Event Archive and Analysis
Materials related to this program are now compiled here.
Part 1
Part 2
On September 24th 2007 Joshua Fairfield spoke about the uses and limits of contracts in virtual worlds. This was of great interest to residents interested in creating governance structures (like Metaversed Republic) as well as those who wanted to gain a better understanding of the scope and power of Linden Lab's Terms of Service. As usual the event was streamed live onto Metaversed Island, and was also broadcast live on the Second Life Cable Network.
The PowerPoint file is below, audio on the way.
What did you think? Did you agree, disagree, or have questions? Leave a comment below!
| Attachment | Size |
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| Fairfield presentationSL.ppt | 1.44 MB |























Portability and/or Transfer Solves Issues Raised Here?
Great presentation. I asked a question during the session on portability and was somewhat surprised to find that Professor Fairfield and myself were in closer agreement than I initially thought we were. I'd like to expand on that a little bit here.
I endorse the idea that there's a significant problem with the current EULA/TOS structure to the extent that there is no portability or genuine ownership. And further, I'd say that in virtual worlds as they stand right now, there really isn't any guarantee of portability because accounts can be closed on a whim and property seized with no recourse. That is why I feel that though he is not my ideal plaintiff, Marc Bragg pushing a definition of "Virtual Land" that means that it can't be taken away on a whim by providers is a good thing for content creators and landowners in many virtual worlds, even those where "Own Virtual Land" wasn't on the front page until late last month.
I wonder if Professor Fairfield would agree with this statement: it would dramatically increase the "fairness" of EULAs and Terms of Service, even if no other changes were made to the policies, if a) virtual world providers allowed all accounts to be bought and sold on an open market, with whatever intellectual and real property were contained within them, and b) agreed that it would never close accounts, but only prevent individuals from participating using those accounts (effectively forcing the accounts to be sold on this market).
Is portability the biggest concern, or best avenue for change?
I too considered the issue of portability and its consequences. It’s the first type of dispute that comes to the minds of many, perhaps partly because of Bragg’s subject matter. But isn’t the bigger concern residents’ rights against each other? I suggest that this is the context where property rights are most necessary, and where they are most likely to be feasible.
First, on the necessity front. There’s only one Linden Labs and there are millions of residents. Many of those residents have virtual “property†in their creative works, etc. Shouldn’t they have a right to protect that “property†through the sorts of property laws that govern real life interaction? Despite Bragg’s being in the alternative context, it seems logical that these sorts of resident-resident disputes are likely to be much more common than resident-Linden disputes, if for no other reason than Linden has more to lose from disrespecting a user’s “property.†And, as people and companies integrate more of their business into virtual worlds, there will be more incentive to steal “property†as well as an increasingly strong parallel to real world for justifying property rights.
Second, on the feasibility front. It’s unlikely that there will be a market change in technological law anytime soon, so we are probably stuck with a licensing model for the foreseeable future. This leaves the EULA in its dominant position, whether we like it or not. But the EULA cannot govern resident-resident disputes, as discussed in the presentation, and thus this (unfortunate) reality does not lessen our need for property rights for residents. Moreover, there are many examples in real world law for contract superseding property default rules (e.g. an anti-assignment provision in a lease). Likewise, portability will be plagued by similar concerns – since portability is an issue determined by the relationship between an individual resident and Linden, it is within the scope of the EULA and, even with property rights, it is unlikely that restricting alienability is (at least universally) improper.
Portability is a key issue. But maybe the first battle should be for resident-resident property rights.
Bad Cases Make Bad Law
Bad cases make bad law. I don't see what we gain at all by ostensibly affirming the validity of virtual land through Bragg if we are also forced to give a pass to the concept that a resident can grab land from its makers through exploits, and it doesn't constitute "theft". In fact, I suspect the entire Bragg case will be argued and decided on the main issue of whether a company ("virtual government or state") can confiscate all your wealth and not just take back what it believes you stole -- without ever deciding if the virtual land in question is real, has value, was shilled to have value falsely and didn't, etc. etc. It's not relevant, since, if I'm not mistaken, the judge hasn't called the "for any reason or no reason" clause about membership "unconscionable,' he's called the old arbitration language unconscionable.
People are so eager to see virtual land validated through Bragg, that they are turning a very troublesome blind eye to all its other aspects. The validity of land value will hinge on the lawsuits or mediations that will occur when the Lindens open-source, and people on the mainland who spent $1000 or more per server on the land auction may suddenly find themselves holding worthless server space. LL doesn't -- and can't -- promise you success in business when you embark on the risky undertaking of buying its virtual "real" estate. But if it offers a product within a context of an auction with an opening bid, and continues to maintain a world where that land seemingly has value, to suddenly pull the plug on it by enabling anybody to roll it out for no cost or a fraction of the cost raises interesting questions. And there is a precedent for this: when the Lindens decided to remove telehubs from the mainland, devaluing all mall land purchased around telehubs, they compensated those landowners who had bid higher on the auction thinking they were bidding on something that depended on a feature of the server -- the telehub -- that the Lindens had not indicated they'd be removing. (The Lindens had decided to remove them, created a map for p2p travel, began coding p2p for the whole grid, but kept selling land on the auctions before they finally announced p2p and removal of hubs.)
I also don't understand why we have to be so insistent on portability to define property. I can't port my Manhattan apartment or my field in Maine, they stay put on their "servers" and yet I have a lease or deed for access to it. And virtual land works no differently.
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